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Tomb Raider Anniversary (Wii Edition)

Tomb Raider Anniversary (Wii Edition)


Other Views:
From: Eidos Interactive
Category: Video Games

List Price: $29.99
Buy New: $19.98
You Save: $10.01 (33%)



New (36) Used (6) from $19.98

Rating: 4.0 out of 5 stars 20 reviews
Sales Rank: 1142

Platform: Nintendo Wii
Genre: Adventure Games
ESRB: Teen
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 12 - 20 years
Operating System: Nintendo Wii
Shipping Weight (lbs): 0.3
Dimensions (in): 7.5 x 5.4 x 0.6

MPN: 30008
UPC: 788687300087
EAN: 0788687300087
ASIN: B000VB800A

Release Date: November 13, 2007
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: This video game is brand new, never opened and never played! Buy today to be one of millions of satisfied B-Logistics customers.

Features:
  • Redesigned Puzzles: All-new puzzles have been created specifically to take advantage of the Wii Remote and Nunchuk providing a dynamic new experience not available on any other platform.
  • Archaeologist's Tool Kit: Draw runes and hieroglyphs in the sand to activate ancient mechanisms, uncover clues buried in layers of ancient grime with the chisel and brush, and take charcoal rubbings of findings to put in your journal.
  • Remote Flashlight: Illuminate dark areas by pointing and aiming the Wii Remote like a torch to reveal ancient clues.Twist the Wii Remote to narrow the beam of light allowing you to uncover secrets hidden in the dark.
  • Flick of the Wrist Controls: Use the movement of the Nunchuk and Wii Remote to climb and shimmy along ledges, swim, grapple, swing, and shake free from enemy clutches.
  • Active Aim Combat System: Use the Wii Remote to aim your pistols at the screen and unleash a hail of bullets at charging enemies.

Editorial Reviews:

Product Description
The adventure begins when Lara is hired by a powerful syndicate to retrieve a mythical object called the Scion. As Lara searches ancient tombs and isolated worlds that have lain undisturbed for thousands of years, she discovers that she is not alone. Not only has she awoken their fearsome guardians but there are others desperate to learn the Scion's dark secrets. Celebrate and commemorate ten years of Tomb Raider and Lara Croft with Tomb Raider: Anniversary, a new action adventure inspired by the original Tomb Raider video game, one of the greatest action adventure games of all time.


Customer Reviews:   Read 15 more reviews...

5 out of 5 stars good game   October 19, 2008
The graphics are great just as good as metroid prime 3. There is alot exploration. Solving the puzzles and get through the levels are fun. The controls for combat are not that good but may because it is a third party shooter and not first party shooter like Metroid prime 3. The camera get bad positions causing you to jump the wrong way missing a ledge or platform.


5 out of 5 stars Anniversary edition is pretty good, lots of fun.   July 20, 2008
I played the Tomb Raider with the ps2 and like it now with wii anniversary edition. Hard to manuver at first, but when you get the hand of it it's pretty nice.


4 out of 5 stars suprisingly good   July 15, 2008
 1 out of 1 found this review helpful

The Wii doesn't have too many games for it yet, and that's why I bought this. I remember playing the first Tomb Raider game, and it felt like I was trying to get a cow to do acrobatics. I was so happy that this version has controls that are much easier to use.

Lara is easy to use, and easy to move. There are a few things wrong with the controls though. The camera is not very friendly when you are in a hurry. The games' difficulty rises at a slow pace giving you plenty of time to get used to the controls. However when you get to Greece, and a few timed puzzles come around, the camera suddenly decides to hate you with a passion making something that should be simple difficult. The aiming is a bit spastic too. Moving the Wii remote just a little causes the cross hair to shift dramatically. And, getting used to running and shooting is difficult at first, but it just takes some getting used to.

I know I said a few bad things about this game, but I did give it four stars because it is a lot of fun except for a few quirks.



2 out of 5 stars Explore Whole New Worlds of Tedium!!   May 21, 2008
 0 out of 1 found this review helpful

This game is hard to control and very hard to look around, to top that off it is the very same as all the others. So if you like dying, arduous repetition, hard to use controls, and going over the same areas again and again this is the game for you. There are far better titles out on the Wii, there is also a reason this game costs $29.99 New.


4 out of 5 stars I'm surprised. Like a fine wine, this game aged well.   April 18, 2008
 2 out of 2 found this review helpful

I purchased this game for my girlfriend (along with Tomb Raider Legend for the Game Cube) because she really likes the Tomb Raider games, but I did not expect to play the game much at all. I have never been a huge Tomb Raider fan. On the original game I never progressed farther than half of the first level and watched my friends beat the rest of the game. I wanted to play more of the original game, but the controls really annoyed me. I didn't expect much from this version of the game either.

I'm glad that I was wrong. This game is very good. Not perfect, but very good. I found myself pressuring my girlfriend to play more of the game so that I could have a crack at it. The big problem is that I get into trouble if I start playing one of her games and I get farther into the game than she does, so I have to wait until she's done.

Graphically, the game is pretty good. The levels are large, expansive, and look good. Not amazing, but good. Levels are designed to be aethetically pleasing and complex at the same time. One of my favorite parts of the game is the waterfall zone in Peru. There are moving cogs, gears, water wheels, and other objects on screen creating a vibrant and active environment, much of it interactive. When I saw my girlfriend hit this part of the game, I had to give it a go.

I would favorably compare the game to the Prince of Persia: Sands of Time series. Lara moves with more freedom than she has in any other game except perhaps Tomb Raider legend. She controls fluidly and feels acrobatic, but the Prince would own her any day with his mad Persian ninja skills. The motion controls work well, especially the grappling hook. There are some quick-time motion control events that work well, but feel slightly out of place mostly due to the glaring animation superimposed on top of the screen instructing you what to do. Reducing the size of the instructional animation would have been a better design decision, but it doesn't hurt the overall fun factor.

Combat will probably upset some Tomb Raider purists while gamers who enjoy action games will probably view the changes to gunplay as an improvement. Although Lara can lock the camera onto enemies, the player must actually aim the cursor using the wiimote pointer at the actual target. Personally, I view it as an improvement and I like that combat requires more than just locking onto the enemy, running in circles around it while mashing down the fire button down. My girlfriend didn't like it as much and it took her some getting used to because it was a major departure from the way combat has been handled in previous Tomb Raider games. It doesn't actually make the game any better or worse, but it is a difference to take into account. Ultimately, the game is truly about exploration and puzzle solving so a change in the combat system doesn't really affect my overall opinion of the game, as long as it works. My only serious complaint about the game is the camera. Usually the camera isn't a problem, but in combat it is easy to get disoriented in tight quarters if you aren't careful. I didn't have much of a problem adapting to the camera, but my girlfriend did. I chalk the difference up to the fact that I probably play way too many video games and have learned to adapt quickly to different camera systems while my girlfriend generally tries to do more productive things with her time and has less practice with those types of issues. Ultimately, she got going along pretty smoothly and can raid tombs with the best of them.

Tomb Raider pros:
===> Clean, crisp graphics and beautiful environments.
===> Levels that are based off on the original Tomb Raider. The levels have been changed signifigantly but still will hold a lot of nostalgia for gamers that played the original.
===> Generally well designed motion controls that add to the immersive nature of the game.
===> Low price tag: At $40, this game is definitely worth it.

Tomb Raider cons:
===> The camera gets a little too twitchy when in close quarters combat.
===> Player profiles automatically default to the first file, so if you have a second person playing through on their own profile, the game will automatically default to the first person's profile upon start-up, requiring any other player to load up their profile instead. This is a really minor complaint, but it isn't an intuitive design unless you happen to be the only person playing the game. I'm just picky about that.

Overall, I highly recommend this title to most gamers. If you are looking for an action-packed blast fest with guns a-blazin', I recommend avoiding Tomb Raider games in general, but if you want a well-designed cerebral adventure with a great sense of exploration and wonder, this game is for you. I enjoy this game so much that I really want to see Tomb Raider 2 and 3 given the same treatment. Now if someone, and by someone I specifically mean Lucas Arts, could just get around to creating a really good Indiana Jones game for the consoles...


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