Call of Duty: World at War | 
| From: Activision Inc. Category: Video Games
List Price: $49.99 Buy New: $45.00 You Save: $4.99 (10%)
New (12) Used (6) from $39.99
Rating: 22 reviews Sales Rank: 114
Platform: Nintendo Wii Genre: shooter_action_games ESRB: Mature Media: Video Game Edition: Standard Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Operating System: Nintendo Wii Shipping Weight (lbs): 2 Dimensions (in): 7.4 x 5.3 x 0.6
MPN: 83439 Model: 047875834392 UPC: 047875834392 EAN: 0047875834392 ASIN: B001AWIP7M
Release Date: November 11, 2008 Availability: Usually ships in 1-2 business days
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| Features:
| • | Set in the Pacific Theater of World War II | | • | Online multiplayer | | • | Squadmate mode allows for a second player to "cover" the first player | | • | Wii Zapper support | | • | Powered by Call of Duty 4: Modern Wafare technology |
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| Editorial Reviews:
Product Description Go to war in the final tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen in WWII. Call of Duty: World at War throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored experience of the climatic battles that gripped a generation. As U.S. Marines and Russian soldiers, you will employ new features like cooperative gameplay, and weapons such as the flamethrower in the most chaotic and cinematically intense experience to date.
Amazon.com Building on the Call of Duty4: Modern Warfare engine, Call of Duty: World at War thrusts players into the ruthless and gritty chaos of WWII combat and challenges them to band together to survive the most harrowing and climactic battles in both the European and Pacific theaters. The title re-defines WWII games by offering an uncensored experience with unique enemies, jawdropping fire power like the flamethrower, and combat variety, including Kamikaze fighters, ambush attacks, Banzai charges and cunning tactics, as well as explosive on-screen action through all new cooperative gameplay. Features:
- Multiplayer - Call of Duty: World at War supports intense, online multiplayer action using the Call of Duty4: Modern Warfare engine. Bringing multiplayer to the Wii for the first time in the Call of Duty franchise, players will be able battle it out in a variety of game types, plus upgrade and customize characters by using perks and completing challenges.
- Squadmate Mode - This single-screen cooperative mode lets players team up to play alongside friends and family. At any moment, a second Wii Remote can be activated, giving the second player their own aiming crosshair to provide cover and added firepower while fighting alongside their Squadmate.
- Combat-Look - Call of Duty: World at War includes "Combat-Look" technology - as the player runs through the game's diverse environments and topographies, the vertical line of sight discreetly adapts to keep players focused on the battlefield without having to radically adjust for uphill/downhill grade variations in the terrain. This system still allows complete freedom and mobility for targeting and results in a smoother and more playable Wii experience.
- Wii Zapper Support - Call of Duty: World at War fully supports Nintendo's Zapper controller through a customized game setting that allows the entire game, including multi-player, to be played with the Zapper. This customized setting adds a new way to play by incorporating unique gestures and button layouts that add to the Call of Duty experience.
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| Customer Reviews: Read 17 more reviews...
It's OK. Wait for the price to drop. On-Line mode is best. January 8, 2009 I played COD:2 on the Mac, and really liked it and loved multi-player, so I thought I'd get this for the wii. I am not at all a huge gamer, and this is the only game I'm currently playing.
It's so-so. The single player campaign mode is very rigid. There is no freedom to deviate from the script, but that was the case in COD:3 on the wii as well. There are also things like invisible walls, so you can't go in certain directions, even though it looks like you could.
On full-mature mode, there is strong language and more graphic violence. I turned that down, and it's better. I realize some want that "immersive" effect, but it's just not for me. Glad there's some control over that.
The controls are not super fluid. In some ways better than COD3 (COD3 had too many jeep-driving adventures, which I didn't like) and fighting hand-to-hand is better in COD:WaW than COD3. It seems more responsive, and I'm not dying as much (there was one scene in COD3 where a German jumps you, and you have to time moving the wii controllers just right, and it always seemed random. That kind of nonsense seems to be gone in WaW. You have a chance to win now.)
I'm less frustrated with WaW, but also not quite as entertained (maybe because I've already played two other CODs).
Finally, I've abandoned the campaign half-way through for playing on-line. This is much more fun, but it too has some issues. When you are connected to a good game, the controls can be really good for a wii on-line game. Very responsive, etc. When you have a bad connection it is VERY glitchy. You are on a balcony and then suddenly on the stairs, and the guy you are shooting at is now in mid-air, and suddenly 5 yards to the right etc. But, if you get on one of these bad-signal games, you can duck out and it will find you a new one.
I am really enjoying the on-line portion, but here are a couple of negatives to consider:
1. the dogs are just dumb (if someone on your team shoots 7 people in a row without dying, they can call out the dogs on the other team). They are nearly impossible to stop, very quick, and always seem to spin around you instantly to chew you from behind. Also, they kill you quicker than someone standing 20 yards away pooring a machine gun into you. You might take 5-6 hits to die. With the dogs, it's two chews and you're dead. A real irritant. When I stop playing and move on to something else, it's usually because I've just played a couple of matches heavy with dogs. I get so fed up, I just quit.
2. The maps are too small, which makes the kill rate very high. A couple of maps have a few snipe posts, but mostly what everyone ends up carrying are high-rate machine guns for weapons, because everyone is just too close to each other and interactions are too frequent. Taking careful and thoughtful aim is an invitation to get machine gunned by someone else.
3. There are limited modes. For instance, there is no "capture the flag" mode. Only team or individual death-match. COD2 on Mac had this great (IMO) multi-player on-line mode, where everyone was limited to bolt action rifles on a huge map. You had to creep around stealthily and you got one shot on a player. If you missed, you were reloading while they took their shot. And, because it was every person for themselves, while you're reloading someone else might be firing at you. Very tense, very fun. COD:WaW is more like run around with the trigger squeezed.
4. I am an intermediate skill player. There's very little room for this skill level. You are either playing boot camp with the noobies (but you graduate from that pretty quickly) or you get tossed in with the super-experts and get shredded. A third (middle) level of experience would be nice.
So, in short, this game is so-so. If you need a gift idea, it's a worthy gift. If you are buying it yourself and don't HAVE to have it right now, wait for the price to drop. It's more like a $30 game.
In order of preference, I prefer COD:2 on Mac best and then there's a sizable drop-off to COD:Waw on the wii, and then a very sizeable drop off to COD:3 on the wii.
I may try Medal of Honor: Heroes 2 wii as I hear the controls are better, and that is a $30 game. I might even recommend trying that one first, if you are stuck between these two, as $50 feels like overpaying for this game.
Lots and lots of fun. Most intense Wii shooting game yet! January 6, 2009 1 out of 1 found this review helpful
Although initially the game did not look very good, I was definitely satisfied after finishing the first mission. The first mission was dark, barely able to see the so called graphics people were raving about. However, as the game progressed, the graphics were truly on display. The battlefields, scenery, tanks, weapons, soldiers, everything was clearly defined. You may find the scene of air support missiles completely destroying a given area that you coordinated particularly pleasing to the eye!
Wow, talk about being immersed into war. All the sounds of war - gunshots, the grenade explosions, the Banzai and Nazi screaming into your ears, commands and objectives, and much much more were orchestrated perfectly.
Controls: Well, I started out using just the Wiimote and nunchuk and I was just plain frustrated. Immediately, me and my brother went out to get the Wii Zapper. With Wii Zapper in hand, you'll experience a game experience that other consoles cannot offer. The Wii Zapper is fairly accurate once you get the hang of it. It's hard to go wrong when the controls are based on the natural stance of shooting. It beats sitting down and aiming with a D-pad or analog stick.
I must say that this game is a must for ANY WII console owner. It's an experience you cannot miss. One more thing: keep your forearms in shape, you'll get tired very soon!
call of duty world at war, NOT for beginners January 1, 2009 3 out of 5 found this review helpful
This might be a great game but NOT if you are new to FPS. There is no tutorial, No directions came with the game. I should not have to look online, even then all that would be given are cheats. (why buy if your going to cheat). I am sure if you have experience with these kinds of games, it would be amazing. If you are a beginer to the "style"... I think it a waste of money. Start with an easier game. Had I known I would not have gotten it for my husband. I could find better things to do with $50. especially on the Wii.
Another Wii-son to Love my Wii December 31, 2008 This is definitely one of the Best FPS games I've eer played and part of it has to due with the motion controls of the Wii. I, unlike the top reviewer, own the Perfect Shot gun instead of the Wii Zapper which allows the same controls but with better control over movements. I know that sounds repetitive but it's true. Because you hold the nunchuk with your left (or right if you are left handed) and your other hand holds the handgun. I originally bought this for Resident Evil Umbrella Chronicles where it works great also.
But back to the review, I find the Wii version to be better, and I have played it on X-Box also for the same reason I still prefer the Wii versions of games like Madden 09, Star Wars The Force Unleashed, Need for Speed and the Wii console overall. It's not all about the graphics for me. I actually prefer great gameplay and simpler controls. In my opinion using the Perfect shot and aiming at the screen actually makes it more realistic any way because nobody fights wars in real life with joystics and mashing buttons. You aim and shoot. Even sniping is more fun this way. There is even a feature where you can move the Wiimote forward and you will stab with your bayonet or gut butt the bad guys.
There is a reason that many bars are now putting Wii's in and so are old folks homes and now even Marriot and Renaissance Hotels are adding them to their business suites. Wii is just more fun. So great game. I agree that the Russian Part is more fun because it is original at least to me. If you do get this on Wii I STRONGLY recommend investing in the Perfect Shot to add to the realistic feeling which is cheap and can actually be found right here on Amazon and Have Fun!!!
AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME AWESOME GAME December 31, 2008 This has to be the greatest game that I have ever seen for wii, or at least the best shooting game! This game deserves 1000 stars if it were possible. The game's image are nearly real, it has a great story line, where you go through an assault with Sgt. Renvous, or something like that, and the game gives you a good time. The game has a long campaign, good though, and good multiplayer. The game includes a snipper mission, assaults, and the normal killing routine. There are very few glitches. I have seen one or two. The only glitch that was worth happening, is in one level, a sniper was running at a wall, went through the wall, and I am assuming he died. There are very few bad things, such as: in multiplayer, there is none, unless wifi. This game is not like halo. The only way to play with other people, is by having wifi. You can not play against the people in the room. Just on wifi. A thing I don't get, is that you can play wifi. You can play with two people. Why not four? I don't understand. Another thing, it is two player on campaign. I thought, oh, great, my brothers can help me. I was wrong, there is no split screen. There are two aimers on one screen. It is hard to snipe a guy in a window across a window with a aimer in your way. It makes it more difficult, when it is suppose to be better and easier. Even though this game has some bad things, it still is great game, amazing. It deserves five stars, period!
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